A world in bloom
Turquoise pools, flowering groves and ancient rootbound ruins open a new chapter in CloneWarz. The Bloomwild brings twenty districts to explore, while trees, resources, villages and landmarks across the world gain new detail. And your little adventurer has his familiar box head back.
Each pair uses the same camera and lighting. Environment before views are rebuilt from frozen production source with shared current materials; the well is an assembled inspection fixture, not a captured town. The hero pair shows the latest head change while keeping the upgraded body. These are still images, not demonstrations of animation timing or performance.
The box head is back
The familiar square head and cap return, with the upgraded tunic, boots and belt still in place. Your equipment choices and familiar moves remain part of the character.


Small details around the village
An open well basin, a hanging bucket and a timber crossbeam replace the old solid top. This assembled fixture shows one of the town-prop changes in isolation.


A little less uniform
The pine keeps its familiar layered silhouette, with a less regular edge and visible roots at the foot of the trunk. It is one part of the broader scenery pass.


Copper in the stone
Embedded copper faces and fractured stone give the ore vein its identity. The resource pass covers all 28 families, including how they look after gathering.


A new woodland realm
Welcome to The Bloomwild

Twenty districts, one woodland adventure
Found a camp among flowering groves, take the Court’s land and work toward the Wyrm’s wards. This scene at Petal Rest is one stop in The Bloomwild’s own map and campaign save, alongside the existing adventures.

Meet the Mossback Keeper
A new moss-covered guardian joins the woodland bestiary. This resting-pose capture introduces its shape; it is not a demonstration of its attack animation.

Choose your next adventure
The warm war-table panels carry through campaign selection, solo play and journeys with friends. Existing artwork appears while the world loads, with a real retry option if loading fails.
More character in the landscape
All 28 resource families have been reworked in both intact and depleted states. The 28 scenery kinds include new ferns, flowering trees, lily pads and root arches. Cottages, inns, town props, bridges and the twelve regional landmarks also gain detail.
From the war table to the wider world
Your next adventure starts preparing while you choose, with data-saving settings and slower connections respected. A freshly founded campaign opens close to your hero before the camera pulls back to reveal the surrounding land. Continuing a save does not replay that introduction.